6 #define CURRENT_UNITY_BUILD "unity/currentBuild"
8 #define UNITY_INFO_FILE "files/unity_info.txt"
9 #define UNITY_ALTITUDE_FILE "files/unity_altitude.txt"
10 #define UNITY_ROTATION_FILE "files/unity_rotation.txt"
11 #define UNITY_POSITION_FILE "files/unity_position.txt"
66 void setInfo(
const char * info,
int chars_written);
std::ifstream altitudeFile
std::ofstream positionFile
std::ofstream rotationFile
void setPlayerRotation(double x, double y, double z)
void setInfo(const char *info, int chars_written)
void setPlayerPosition(double x, double z)